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Showing posts with label festival. Show all posts
Showing posts with label festival. Show all posts

Wednesday, September 7, 2011

Community Theatre – Petty Court Sessions



Dunshaughlin Harvest Festival is fast approaching but the buzz already started a couple of months ago when Oulala Productions were approached by the festival committee: they wanted to bring the old courthouse back to life and give festival-goers a taste of the Petty Sessions as they used to be, back in the 1800s.

A period piece, site-specific, in its original setting, involving research, writing, costumes and enthusiastic performers from the community... what else could we ask for?

We got to work and immersed ourselves in the dark but fascinating times of the Famine, of Meath and its colourful characters, of quirky cases, moving human stories and how the good people of Dunshaughlin may have travelled to escape the hunger. In our writing, we could not ignore the political background of the times and had to include a very well-know English gentleman who changed the fate of many Irish children. We could not leave out the (in)famous Workhouse either... which, from the staff or the inmates, caused the most shenanigans? I'll say no more! Just maybe that we are thrilled to be part of this wonderful project; how much we have learnt so far and laughed and cried... and that's before the rehearsals even started!


Is it a coincidence that our last stage production was set in a courthouse, too? Maybe the Law likes us... let's hope it will last and that the only time we will have to stand in front of a Judge again, will be to adjust his wig and help him with his lines!

See you all on the 23rd, 24th and 25th of September in Dunshaughlin's Courthouse.

Saturday, June 4, 2011

Are you free in the next 2 weeks?


We are organising a BIG - COLOURFUL - UNFORGETTABLE parade in Navan for the Solstice Festival: more than 800 people will take part, forming a river of colours through the streets!

We invite PHOTOGRAPHERS and VIDEOGRAPHERS to seize the opportunity and come and shoot to their heart's content; get in touch with us and we'll organise access and the best spots for you to capture this vivid event.

We are also urgently appealing to VOLUNTEERS to come and help us on the day: all you will need to do is to welcome participants onto the Fairgreen in Navan and walk the Parade with them, making sure they don't walk too fast!

We will need you this Wednesday 8th June from 11am to 12pm for an induction meeting and on the day of the parade, Thursday 23rd June from 9.30am to 12.30pm.
We will take care of you as regards refreshments, a special nice thing just for you, etc.

If you are available and interested, please contact Delphine on 087 9747682. If you are not, please pass this message on to people who might be!

Thanks for your support!

Monday, May 30, 2011

Spaghetti Brains!

I was eating spaghetti bolognese in Bristol at the weekend. I needed to stock up on carbs because I was about to run in 2.8 Hours Later , the zombie game that happens as part of Igfest in Bristol every year. The city centre was full of grown adults all playing very strange games with each other and having fun.



The spaghetti might be my last proper meal I figured, and I knew that I had a long run ahead of me. We queued up with over 200 other people to play this game on a Saturday night in this bustling city centre. After receiving a quick briefing, we were let loose with a map and told to make our way to the zombie resistance HQ. In order to find the HQ we had to run through zombie infested areas, find clues and try and stick together. The latter proved impossible as we were picked off by brain-hungry zombies in alleyways, underpasses, parks and shopping centres. Zombies are not as stupid as you think. They wait for food to come along and then they run after it. The hungrier they are, the quicker they run. The nearer we got to the HQ, the quicker the zombies seemed to become. They must have been olympic sprinters before they got infected. You never knew when or where a zombie would appear so the body and mind was on full alert, adrenaline flowing and the blood pumping getting ready to scarper if they appeared around the next corner. We got lost, got frightened and made new friends along the way. Survival was the name of the game and us humans tend to last longer when we work together. Very few made it to the HQ without being infected. They were just too fast for a lot of us in the end. As a game, it is well designed. It combines the sensation of genuine fear with running like mad while grinning like a ten year old, and we all remember what that feels like. Inside you were screened for infection and if you were given the all-clear you could go and have your picture taken as a zombie survivor. Those of us who got infected were not so lucky.